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Re: tf rubies [Re: dmoore] #32939 04/19/15 11:12 PM
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btimber Offline
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Thanks again for your help. Are you having any training sessions this fall at the TFG conference in ID?

Brian.

Re: tf rubies [Re: dmoore] #33695 05/27/16 03:23 PM
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EagerBeaver Offline
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I've been using tf rubies for awhile but I cant seem to get curved components to show properly when made into a shop drawing. I've attached a link to few screen shots. I've tried changing axes etc.so I'm not sure what I'm doing wwrong.

Thanks, Merv

https://www.dropbox.com/s/4hbbatwukfvzrc1/Capture.JPG?dl=0
https://www.dropbox.com/s/oqz1v1mtkw4n15l/Capture1.JPG?dl=0

Re: tf rubies [Re: dmoore] #33701 05/31/16 02:13 AM
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daiku Offline
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Hi Merv. What's happening is that the software is trying to lay the timber down "the long way". While that seems intuitive to you and I, for the computer, that's a difficult concept. What it does is look for the longest straight line in the component. In your case, it's the shoulder of the tenon. Not what you wanted, I know, but that's the best the program can do. So you'll just have to manually rotate those views after you generate the shops to get them where you want them. CB.


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Clark Bremer
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Re: tf rubies [Re: dmoore] #33702 05/31/16 08:35 PM
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EagerBeaver Offline
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Thanks for your response! Manually rotating the views is no problem as there generally very few curved components in my frames. Nice to know how the computer generates the drawings and that I'm not doing anything wrong!

-Merv

Re: tf rubies [Re: dmoore] #34054 10/16/16 12:00 PM
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Simon Wilson Offline
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I have not used my SketchUp TF Rubies combo for a while, so made an update and went to download the latest TF Rubies file. So far no luck, northernlightstimberframing.com seems to have disappeared and they are not listed in the SketchUp extensions library.

Any ideas, Google has come up blank too

Re: tf rubies [Re: dmoore] #34055 10/18/16 01:44 AM
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timberwrestler Online Content
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Go into Sketchup, 'window' on the top menu, then extension warehouse. It'll be in there, and they work with the latest version.

Re: tf rubies [Re: dmoore] #34056 10/19/16 12:26 PM
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Will B Offline
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I don't think they're there anymore, Brad. Check it out and let me know if you find them. I have an inquiry in to Mike B. who will contact daiku if need be. They may be offline for an upgrade. Mike has them on thumb drive for our class next week if people need them.

Re: tf rubies [Re: dmoore] #34057 10/19/16 12:59 PM
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daiku Offline
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As Timberwrestler says: Almost all Sketchup plugins are now distributed through their Extension Warehouse. Let me know if the steps he describes don't work for you.


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Clark Bremer
Minneapolis
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Re: tf rubies [Re: dmoore] #34058 10/20/16 06:12 PM
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daiku Offline
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I made a small text change to the description a few weeks ago, and their robots that validated the code flagged something that has always passed before. So the plugin is temporarily unavailable. I'm working on getting them to fix the problem, and if that fails, I'll try to change the code to not flag the error any more. Sorry for the inconvenience. Meanwhile, this link should lead to a .rbz file you can install manually: https://github.com/clarkbremer/TFRubies/raw/master/CB_TimberFraming_2.4.6.rbz


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Clark Bremer
Minneapolis
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Re: tf rubies [Re: dmoore] #34059 10/21/16 12:37 PM
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Will B Offline
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Thanks Clark.

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