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Re: Question on TF Rubies capability? [Re: daiku] #24436 09/21/10 01:13 AM
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mikehailey Offline OP
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Daiku

Thanks for the offer. I may take you up on that if I get stumped, but I will keep plodding along for now. I did get the tie beam and now the bird's mouth notch, and tenon to work in the tie beam.

While reading the booklet, I think I found one of my problems. I had never been using the control key to pull an additional face when I started constructing tenons. I had noticed sometimes when I would create joints some faces would disappear. I am working on the kingpost rafter joint now.

Thanks again.


Siketi
Re: Question on TF Rubies capability? [Re: mikehailey] #24442 09/21/10 05:50 PM
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bmike Offline
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Daiku and I model with very different styles.

I like modeling my joinery right over the top of my timber components. I work outside of the 'container' - and just draw on the ends of timbers. When the joinery is complete (without pegs) - I create the component.

To get the TFJoint exactly back in its proper place I Edit>Cut the component, open the timber components, and then use Edit>Paste in Place.

This is especially helpful when working on compound joinery, as I've found lining up things with odd angles in the midst of complex models can be tricky. To do this I usually make a copy of the component I want to add joinery to and drag it over to the side. I'll draw on the joinery, create the component, and then 'copy' and 'paste in place'.

After getting it inside the timber component I'll then 'TF Create Joint' and add pegs as needed.



I've found this method to simplify things... especially when teaching someone new to SketchUp and TF. It solves some of the problems of being sure to only select specific faces / lines while inside a complicated timber.

Last edited by bmike; 09/21/10 05:51 PM.

Mike Beganyi Design and Consulting, LLC.
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Re: Question on TF Rubies capability? #24443 09/21/10 05:57 PM
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daiku Offline
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I guess you're never too old to learn new tricks! I was not aware of the "paste-in-place" feature. Very useful! Thanks, Mike. CB.


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Re: Question on TF Rubies capability? [Re: daiku] #24444 09/21/10 06:33 PM
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bmike Offline
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Originally Posted By: daiku
I guess you're never too old to learn new tricks! I was not aware of the "paste-in-place" feature. Very useful! Thanks, Mike. CB.


grin grin

My pleasure.
I've started a list of plug-ins and tips / tricks.
Will start a thread here when I get it assembled.


Mike Beganyi Design and Consulting, LLC.
www.mikebeganyi.com
Re: Question on TF Rubies capability? [Re: bmike] #24452 09/22/10 01:59 AM
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mikehailey Offline OP
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I think my problems have been with the joints within a timber. I thought I understood the component within a component, but I just can't seem to make it work. Question?

What is the basics of clicks :-)

Single click?
Double Click
Triple Click?

By the way, I followed your advice Mike, and started with a simple 2X10 board, saved it as a component, then imported while the rafter was selected. I then formed the Rafter King Post tenon, and put it in it's proper position on the Rafter. I now have the rafter King Post joint working... Woo Hoo! smile


Siketi
Re: Question on TF Rubies capability? [Re: mikehailey] #24456 09/22/10 12:17 PM
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bmike Offline
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Here's a video:



1 click - just the entity you select
2 clicks - geometry immediately touching the primary object you select
3 clicks - all 'loose' geometry that touches the primary object you select


Mike Beganyi Design and Consulting, LLC.
www.mikebeganyi.com
Re: Question on TF Rubies capability? [Re: bmike] #24460 09/22/10 01:42 PM
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daiku Offline
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Originally Posted By: bmike

1 click - just the entity you select
2 clicks - geometry immediately touching the primary object you select
3 clicks - all 'loose' geometry that touches the primary object you select


It's slightly different if the object under you mouse is a component:

1 click - selects the component
2 clicks - "opens" the component
3 clicks - "opens" the component, and..
  • if your mouse is over a sub-component, selects that sub-component
  • otherwise, selects all teh 'loose' geometry touchign teh face your mouse is over.


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Clark Bremer
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Re: Question on TF Rubies capability? [Re: daiku] #24462 09/22/10 03:00 PM
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bmike Offline
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ran out of time to shoot another vid, but yes - thats true for components.


Mike Beganyi Design and Consulting, LLC.
www.mikebeganyi.com
Re: Question on TF Rubies capability? [Re: mikehailey] #24503 09/27/10 04:14 AM
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mikehailey Offline OP
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Finally got some time this weekend, to use the software. Here is my completed model with all joints functioning.

http://1.bp.blogspot.com/_0qOS6mLyI_4/TK...X24+working.jpg

Technique question?

When you are ready to publish the shop drawings do you keep them in a separate directory as skp files? I notice when I generate the shop drawing the dialog box "type file" is blank.


Siketi
Re: Question on TF Rubies capability? [Re: mikehailey] #24504 09/27/10 11:26 AM
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bmike Offline
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I give each project a folder - in it are subfolder - Architectural and Timberframe. Within the TF folder I use Engineering and Shop Drawing sub folders to keep everything sorted.

Depending on the size of the frame you could end up with lots of part drawings - which will clutter up your files so I keep these sperate and uniquely named.

A '.skp' file is no different than a Word, Excel, or PDF file - they can live anywhere convenient to you.

Out of convenience Clark suggests building a unique folder / location for your TF joint and timber components. This allows you to easily find and reuse common parts... Some of these may be the same as the parts in your current project - so be sure to have a good naming system so you an find things on the next project - or 5 projects down the road.

Last edited by bmike; 09/27/10 11:28 AM.

Mike Beganyi Design and Consulting, LLC.
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